
Evaluating Online Game Platforms for Older Adults
A practical review framework for choosing online recreation services with attention to accounts, privacy, payments, advertising, and accessibility.
Information on assistive technologies for long-term care settings
A resource for professionals and caregivers evaluating assistive technologies in long-term care settings.
The original TechForLTC project began in 2004 as an information clearinghouse for care facilities, technology products, and practical decision-making. This independent restoration keeps its topic-based structure while identifying newly written educational materials separately from historical sources.
List all Products and Topics · Care Issue Directory
Research documentation describes TechForLTC as a searchable resource designed to help long-term care providers compare technologies, review issues to consider, and make informed purchasing decisions. Read about technology adoption barriers or visit Resource Links for historical sources.
The following articles were written for this reconstruction; they are not transcriptions of the former website.

A practical review framework for choosing online recreation services with attention to accounts, privacy, payments, advertising, and accessibility.

Practical design considerations for browser-based games: readable interfaces, forgiving controls, clear navigation, and resident choice.

How care teams can use voluntary digital recreation to support meaningful activities, social participation, and resident choice.

An evidence-based account of the original website’s purpose and what can currently be verified.

Evaluating practical record systems, access control, and handover without confusing digitization with quality.
Read the documented history of Technology for Long-Term Care.